On Tiny Tina's Wonderlands I wore several hats throughout the project but mainly I was the Lead Level Artist for the game. Early on in the project I had the privilege to help design the layout and work with Content art to establish the art kits that would primarily make up the hubtown of the game also known as Brighthoof. I did the first art passes of the map before Luis Perez, a new Level Artist, joined the team to finish out the map. The images posted here are areas I helped take to a final art pass but overall were in collaboration with Luis Perez.
-
Level Designers: Brad Sierzega, and Zach Davies
Level Artist: Brad Sierzega, and Luis Perez
Content Artists: Jonathan Fawcett, Adam Ybarra, Tris Baybayan, and several others
Lighting Artists: Piet Braun, Jean Pierre Arias
https://www.artstation.com/jfawcett85
https://www.artstation.com/lrp
https://www.artstation.com/rcollective
https://www.artstation.com/tris
https://www.artstation.com/pietb
https://www.artstation.com/jparias
https://www.linkedin.com/in/zach-davies/