Helios Station

Borderlands: Pre-Sequel (2014)

Working on Borderlands: The Pre-Sequel I took on multiple roles such as Level Designer, Level Artist, and Lighting Artist on several maps in the game.

Helios Station is the very first map of the game. I worked on the final section of the map helping establish the Moon Shot Cannon that launches the player out of an over the top cannon down to the Pandora moon names Elpis. Other Designers included Zach Ford who did Level Design on the majority of the map as well as David Avery who did Level Art for the first half of the level.

Level Artist / Level Design / Lighting - Brad Sierzega