Eye of Helios

Borderlands: Pre-Sequel (2014)

Working on Borderlands: The Pre-Sequel I took on multiple roles such as Level Designer, Level Artist, and Lighting Artist on several maps in the game.

Eye of Helios is one of the Major story moments of the game as well as the boss arena for Zarpedon. I worked with design and we came up with the idea that the source of the laser that is ripping Elpis apart is the Eye of the Destroyer from Borderlands 1. I built the entire level as well as did all the Level Art and Lighting working closely with the Mission Designer Skyler Jermyn and the Boss fight team.

Level Artist / Level Design / Lighting - Brad Sierzega