Borderlands: Pre-Sequel (2014)
Working on Borderlands: The Pre-Sequel I took on multiple roles such as Level Designer, Level Artist, and Lighting Artist on several maps in the game.
Lunar Launching Station is The lead up to Eye of Helios. After priming the Eye of the Destroyer, you return to this map and detonate the laser kicking off one of the most memorable cinematic moments of the game. I worked closely with Mission Designer Skyler Jermyn on this map while I did all the Level Design, Level Art, and Lighting.
Level Artist / Level Design / Lighting - Brad Sierzega